The thing is, i don’t realy understand how the data limit work, i’m afraid about it. So here i go, to save the heroes level and number amount, i’m using 2 differents datastore, that contain an “IntValue” for each heroes. Okay, so i was looking to do a system of heroes level and heroes number amount, like when players get 20/20 amount of an hero for exemple, we can level up it ect… If it doesn’t than something is definitely wrong since Team Test uses a real Roblox server.I’m currently working on an RPG fight game, where players can have a lot of differents heroes. In the meantime, try using Team Test and see if this fixes your problem. This may be related to a fix for a bug where places created using Create/Save place APIs would give the person the place was created for datastore access but it may also be related to something else. My guess as to what is causing this problem is simply, you are not the owner of the place. This doesn’t say anything about this being Roblox’s fault and doesn’t imply that the developer should wait for a fix in any way. Depending on the response, you may want to retry the request at a later time. The developer hub article you posted has this to say:Įrror X occurred when processing on Roblox servers. Yes it is a data store error, but that does not necessarily mean it is not the developer’s fault for this response. Authorization will not help and the request SHOULD NOT be What you say I can assume to just be an affect of the HTTP response code. Taken straight from the Wikipedia article: Error 403: "The server understood the request, but is refusing to fulfill it. An HTTP server usually responds with this code if your client doesn’t have access to make the request. The HTTP response code you are seeing ( ) refers to when your client is doing something you are not “allowed” by the server to do.
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